In addition, all captive women found underwater or hanging from ceilings have been replaced with mangled corpses, since they cannot be freed. Level-end screen, displaying the number of "Babes Saved"Ĭoncomitant with this change, captive women can no longer be killed, and they no longer say "Kill me." when Duke is standing near them. Alongside the number of enemies killed and secrets found, the total number of "Babes Saved " during a level is now displayed on the level-end screen after hitting the exit button. In Duke Nukem 64, captive women can be freed from alien pods, a feature that did not exist in Duke Nukem 3D. Some weapons have been replaced with new ones, and three weapons now support secondary ammo types.Ĭhanges from Duke Nukem 3D New gameplay mechanic: Freeing captive women Piracy is a modified section of the level Babe Land from the Atomic Edition, and Noctis Labyrinthus is a secret level, only accessible via a secret exit button in Shaft. There are also four multiplayer-only levels. Many of the levels exhibit significant changes from the PC version, most notably Rabid Transit. In addition, The Abyss and Overlord have each been split into two levels. In the PC source port, levels are divided into the original Duke Nukem 3D episodes.Īlmost all of the original levels from Duke Nukem 3D are present, but the secret levels Spin Cycle and Tier Drops have been replaced by two levels from the Atomic Edition, namely Duke-Burger (accessible via Gun Crazy) and Area 51 (accessible via Movie Set). Instead, levels are always completed in an unbroken sequence beginning with Hollywood Holocaust and ending with Stadium. In the Nintendo 64 version, levels are not divided into episodes. See Also: Level Changes in Duke Nukem 64 Singleplayer 3.1 New gameplay mechanic: Freeing captive women.Continued abuse of our services will cause your IP address to be blocked indefinitely. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection. ![]() Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit. ![]() The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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